튜토리얼:Wrap Disruptors and Warp Scramblers

All ships can warp freely within solar systems. In combat, your enemies can use this to escape you, a situation you want to avoid. To help keep your target

in place, you can fit warp scramblers or warp disruptors to your ship.

Look in your hangar, if you have not been given a warp disruptor module by your agent, buy one of the market now.

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To use this module, open the fitting service and drag it to your ship.

For details on the module's optimal range and disruption strength, you can always right-click the item and select show info

from the contextual menu.

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The module needs to be manually activated. Once you have targeted an enemy, activate the module the same way you would activate a weapon.

While active, the warp disruptor will prevent your enemy from warping away. Be aware though, it is only effective within 20

km.

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Warp core stabilizers can be used to raise a ship's warp core strength, rendering a single warp disruptor useless. The more powerful warp

disruption modules, such as the <warp scrambler, have higher warp disrupting capabilities at the cost of range, being only effective

up to 7.5 km.

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When you have equipped the module, undock and complete the mission.

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Please refer to the following EVElopedia articles for more information about [general fitting strategies] and [electronic warfare].

Clicking done now will close this tutorial. To open it again, press F12, select the tutorials tab, expand

the advanced warfare folder, then choose the warp disruptors and warp scramblers option inside.

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