Projectile turrets are the primary weapons of the Minmatar race. They fire ballistic rounds and don't consume any capacitor. Projectile
turrets are available in short and long range varieties. Autocannons output high damage at short range, with impressive tracking, while artillery cannons are
more suited for long range bombardment with high volley damage.
번역필요
All projectile ammunition types differ in damage, damage types and optimal range. Always check the
ammunition's attributes in the show info window when deciding what to use. To load your turrets while in station, open the fitting window and drag
and drop
turret and selecting the ammunition will load it.
번역필요
To get the best result from your weapon, make sure you know the weapon's optimal range. This can be found in the attributes
tab of their show info window, accessible through the turret contextual menu
information.
You do not have to worry about manually re-loading, when your gun runs out of ammo, they will automatically reload with the ammo from your cargohold.
번역필요
Most races rely on multiple types of weapons. That means that most ships will allow you to carry either a mix of guns and
missile launchers, guns and drones or another combination.
It is always a good idea to see what bonuses your ship provides. You can see these bonuses by right-clicking on your ship and selecting show info, and
looking at the descriptions tab. You will get better performance by fitting your ship with weapons that will benefit from these bonuses.
번역필요
Please refer to the following EVElopedia articles for more information about [ship fitting], [general fitting strategies] and [projectile turrets].
Clicking done now will close this tutorial. To open it again, press F12, select the tutorials tab, expand
the advanced warfare folder, then choose the racial weapon: projectile turrets option inside.
번역필요
